This list is intended to replace Occupations in a 0-level DCC funnel involving a prison break, but who knows, it might have other uses too. The "Confiscated Evidence" column replaces trade goods and can be retrieved during the escape. Your trained weapon may also be retrieved.
It is up to you whether your character is guilty, justified, or has simply been framed.
d% | Crime | Trained Weapon | Confiscated Evidence |
---|---|---|---|
1 | Abandonment of Post | Longsword | Insignia |
2 | Adulteration of Goods | Rolling pin (as club) | Sack of starch |
3 | Armed Robbery | Longsword | Balaclava mask |
4 | Arson | Firewood (as club) | Flint-lighter |
5 | Assassination | Dagger | Phial of random poison |
6 | Assault (Armed) | Knife (as dagger) | Coinpurse of 1d12 cp |
7 | Assault (Magical) | Staff | Black Grimoire |
8 | Assault (Unarmed) | Drawstring (as garrote) | Sack |
9 | Attempted Murder | Hatchet | Shovel |
10 | Banditry | Shortsword | Rope (100') |
11 | Begging | Stick (as club) | Beggar's bowl |
12 | Brandishing | Longsword | Buckler |
13 | Bribery | Blackjack | 1d12 sp |
14 | Blasphemy | Staff | Holy symbol |
15 | Breaking and Entering | Hammer | Crowbar |
16 | Burglary | Dagger | Lockpicks |
17 | Coercion | Blackjack | Quality cloak |
18 | Counterfeiting | Dagger | 1d20 counterfeit gp |
19 | Cursing (Magical) | Staff | Hex doll |
20 | Cursing (Obscenity) | Sling | Tablet with offensive carvings |
21 | Dangerous Use of Magic | Staff | Burnt hair |
22 | Deception by Magic | Staff | Phial of weird fluid |
23 | Demonic Bargaining | Dagger | Demonic symbol |
24 | Desecration of a Holy Site | Stick (as club) | Sack of nightsoil |
25 | Desertion | Spear | Hide armor |
26 | Destruction of Crops | Pitchfork (as spear) | Flask of oil |
27 | Dissidence | Quill pen (as dart) | Parchment and ink |
28 | Disturbing the Peace | Cudgel (as staff) | Sack of potatoes |
29 | Drunkenness | Tankard (as club) | Keg of ale (half-empty) |
30 | Embezzlement | Quill pen (as dart) | Coffer (emptied) |
31 | Excessive Noise | Club | Horn |
32 | Extortion | Blackjack | Silver band (10 sp) |
33 | False Confession | Club | Incriminating note, signed by you |
34 | Fencing of Stolen Goods | Dagger | Gems worth 2d10 sp |
35 | Fraud | Quill pen (as dart) | Falsified document |
36 | Forgery | Quill pen (as dart) | Falsified wax stamp |
37 | Game Fixing | Blackjack | Loaded dice |
38 | Gossip | Knife (as dagger) | Slanderous letter |
39 | Grand Larceny | Shortsword | Wagon of stolen goods |
40 | Grand Theft Equine | Staff | Bridle |
41 | Graverobbing | Shovel (as staff) | Trowel |
42 | Harbouring a Fugitive | Shortsword | 1 fugitive (additional 0-level PC) |
43 | Hoarding | Pitchfork (as spear) | 1 month's rations |
44 | Horseplay | Club | Pigskin ball |
45 | Imitation | Hammer | Low-quality copper ingots |
46 | Impersonation (Animal) | Skinner (as dagger) | Horse hide |
47 | Impersonation (Clergy) | Scepter (as mace) | Cassock |
48 | Impersonation (Guard) | Longsword | Crested heater shield |
49 | Impersonation (Nobility) | Dagger | Signet ring |
50 | Inciting Rebellion | Longsword | Facepaint |
51 | Inciting Fear | Wood stake (as dagger) | Garlic |
52 | Inciting Violence | Protest sign (as club) | 1d12 rotten tomatoes |
53 | Insubordination | Spear | Brigandine armor |
54 | Interfering with Fey | Trowel (as dagger) | Suspicious mushrooms |
55 | Kidnapping | Blackjack | Sack with drawstring |
56 | Loitering | none | none |
57 | Mind-Altering Magicks | Stirrer (as club) | Pouch of magical herbs |
58 | Mugging | Knife (as dagger) | Fistwraps |
59 | Murder | Hatchet | Shovel |
60 | Murder-by-Proxy | Staff | Phial of poison |
61 | Necromancy | Dagger | 1d12 human bones |
62 | Obstruction of Justice | Shortsword | Mysterious locked chest |
63 | Perjury | Gavel (as hammer) | Roll again for a different crime |
64 | Petty Theft | Club | 1d4 cp |
65 | Pickpocketing | Dagger | Coinpurse (1d20 cp) |
66 | Piracy | Cutlass (as shortsword) | 1 pirated RPG book |
67 | Public Nudity | Club | Fine suit of clothes |
68 | Poaching | Shortbow | Deerhide |
69 | Possession | Staff | Crystal ball (10sp) |
70 | Prison-break | Shiv (as dagger) | Sheets tied together (50') |
71 | Property Damage | Hammer | Broken cart |
72 | Racketeering | Blackjack | Shards of a broken window |
73 | Resisting Arrest | Club | Manacles |
74 | Reckless Discharge of a Missile | Shortbow | Apple with an arrow in it |
75 | Riot | Pitchfork (as spear) | Torch |
76 | Robbery of the Treasury | Dagger | Marked banknotes |
77 | Rustling | Crook (as staff) | 1d3 sheep |
78 | Slander | Quill pen (as dart) | Roll of newspapers |
79 | Smuggling | Longsword | Illicit "salts" |
80 | Soliciting | Dagger | Sexy chainmail (as chainmail) |
81 | Swindling | Longsword | Snake oil |
82 | Squatting | Plank (as club) | Bedroll |
83 | Tax Evasion | Dagger | Golden ingot |
84 | Theft | Dagger | Loaf of bread |
85 | Torture | Hammer | Pliers |
86 | Treason | Longsword | Cake |
87 | Trespass | Hatchet | Tent |
88 | Unlawful Patronage | Staff | Goat marked for sacrifice |
89 | Unlawful Worship | Dagger | Illegal holy symbol |
90 | Unsanctioned Dueling | Longsword | Expensive gloves (5 gp) |
91 | Unsanctioned use of Magic | Staff | Pile of ashes |
92 | Usury | Cudgel (as staff) | Jewelry worth 10gp |
93 | Vagrancy | Staff | Bindle |
94 | Witchcraft | Broom (as staff) | Black cat |
95 | Wrongful Imprisonment | Club | Chain (10') |
96 | Wrongly Accused of [re-roll] | Take re-roll result | Take re-roll result |
97 | “Wrongly” Accused of [re-roll]* | Take re-roll result | Take re-roll result |
98 | [re-roll] and [roll again] | Take both results | Take both results |
99 | Conspiracy to [re-roll] | Take re-roll result | Take re-roll result |
100 | Serial [re-roll] | Take re-roll result | 2d4 times re-roll result |
Note: Some crimes have been intentionally omitted from this list due to their particularly sensitive nature. Some heinous acts would make it very difficult to play a likeable character. Additionally, some players may feel uncomfortable playing in a game where certain freedoms are considered a crime (even if such a thing might be historically realistic). The judge may adjust the list but is encouraged to know their audience and treat serious topics with due respect.
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